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Captain
Join Date: Aug 2012
Posts: 12,461
# 30
12-20-2012, 07:54 PM
One of the things that I did not like about using it was that it did not affect the triggered CD.

A = Ability #1
B = Ability #2
X = recharge time for A or B
Y = triggered CD for B if A's used or for A if B's used

Regular gameplay would follow as such:

X > Y
You use A.
You could use B before you could use A again.

AtB gameplay would follow as such:

X < Y
You use A.
You could use A again before you could use B.

In some cases, sure - this works out great. It allows you to replace two of the same ability (treating one as A and one as B) with a single copy. In cases where you weren't running two of the same ability though, but they were abilities that triggered a CD on the other... well, it became pointless - it did nothing for you. You could either use A again, once more triggering the CD on B, or you could wait to use B when it became available as if you weren't using AtB at all.
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