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Empire Veteran
Join Date: Jul 2012
Posts: 135
# 3
12-21-2012, 04:21 PM
3. Rules

Space PvP Rules

Registration Information

1.1. teamleader registers on the forum
1.2. teamleader opens a team on the forum
1.4. members may be from different fleets/fleetless
1.5. mixed teams allowed ( FED/KDF )
1.6. you may add 5 team members + 3 reserve players
1.7. you can always nominate new players and add them to your team however you may not use a player from a participating team and have more than 8 players

Match Information

2.1. match will be announced by us
2.2. matches will be set at 15 kills max
2.3. time limit for a match 30 min
2.4. if noone has reached 15 kills at the end of 30 min the team with the most kills win
2.5. if after 30 min both teams have equal kills the next kill wins the match
2.6. you have 1 week ( Sunday - Saturday ) to play
2.7. KO System
2.8. best of 3 ( the team with the most wins out of 3 matches )

Challenge Information

3.1. matches will always be announced on Thursday or Friday
3.2. it is your responsibility to check for an upcoming match
3.3. it is your responsibilty to open a challenge request ( forum )
3.4. put your time down and contact your opponent
3.5. both sides agree to the set time
3.6. a team has to wait for 15 min if opponent team doesn't show up for a match
3.7. if a team doesn't show up within 15 min 15:0 for the waiting team
3.8. preset time can be used for your matches:

Saturday 22:00 UTC+1
Saturday 16:00 EST

Penalty Information

4.1. if you go against the rules once in a match you will be shown the yellow card ( yellow card remains active from one match to next one and so on )
4.2. if you go against the rules twice in a match you will be shown the red card ( you have to leave the match and miss for next match )
4.3. if you still have a yellow card from a match earlier and you go against the rules you will be shown the red card ( you will miss next match ? you may stay though inside the current match unless you go against the rules again in that match than you need to leave the match )
4.4. if you are found using exploits, bugs, cheats or third party programs you will be shown the purple card ( permanent ban from the league )

Match Rules

Setup

5.1. you may only run with max 3 SCI captains in a match
5.2. you may only have a max of 4 hangar bays per team

Pets

6.1. you may use all pets except: danube runabouts, orion interceptors, power siphons, ferjai frigates ( advanced also excluded )

Consoles

7.1. you may use all consoles except: aceton assimilator, antimatter spread, nadeon detonator, graviton pulse, isometric charge, theta radiation
7.2. battle module 3000 may be used but not the ability: EMP Burst
7.3. you may use the entire temporal warfare set however the three pieces ability not: Temporal Inversion Field ( So you are not allowed to use the third ability: Temporal Inversion Field )

Abilities/Items/Doffs

8.1. the ability scramble sensor may not be used
8.2. tricobalt mines may not be used
8.3. subnuc doffs may not be used
8.4. team batteries may not be used
8.5. jevonite may not be used
8.6. fleet shields may not be used
8.7. you may only have 1 tipler cylinder per team

Referee

9.1. for every match both sides agree to have a referee selected by both teams ( may not be member of either team )

Important Notes

10.1. Rules may be changed at any given time ( check forum/info )






Ground PvP Rules

Registration Information

1.1. teamleader registers on the forum
1.2. teamleader opens a team on the forum
1.4. members may be from different fleets/fleetless
1.5. mixed teams allowed ( FED/KDF )
1.6. you may add 3 team members + 3 reserve players
1.7. you can always nominate new players and add them to your team however you may not use a player from a participating team and have more than 6 players

Match Information

2.1. match will be announced by us
2.2. matches will be set at 30 kills max
2.3. time limit for a match 40 min
2.4. if noone has reached 30 kills at the end of 40 min the team with the most kills win
2.5. if after 40 min both teams have equal kills the the last kill wins the match
2.6. you have 1 week ( Sunday - Saturday ) to play
2.7. KO System

Challenge Information

3.1. matches will always be announced on Thursday or Friday
3.2. it is your responsibility to check for an upcoming match
3.3. it is your responsibilty to open a challenge request ( forum )
3.4. put your time down and contact your opponent
3.5. both sides agree to the set time
3.6. a team has to wait for 15 min if opponent team doesn't show up for a match
3.7. if a team doesn't show up within 15 min 30:0 for the waiting team
3.8. preset time can be used for your matches:

Saturday 22:00 UTC+1
Saturday 16:00 EST

Penalty Information

4.1. if you go against the rules once in a match you will be shown the yellow card ( yellow card remains active from one match to next one and so on )
4.2. if you go against the rules twice in a match you will be shown the red card ( you have to leave the match and miss for next match )
4.3. if you still have a yellow card from a match earlier and you go against the rules you will be shown the red card ( you will miss next match ? you may stay though inside the current match unless you go against the rules again in that match than you need to leave the match )
4.4. if you are found using exploits, bugs, cheats or third party programs you will be shown the purple card ( permanent ban from the league )

Match Rules

Setup

5.1. you may only run with max 2 captains of each class in a match

Items

6.1. you may not use the compress cryo launcher
6.2. you may not use both variants of the stasis pistole
6.3. only 1 synchronic proton distortion prototype assault rifle ( ghostbuster gun ) per team
6.4. only mark X purple kits or lower may be used

Referee

7.1. for every match both sides agree to have a referee selected by both teams ( may not be member of either team )

Important Notes

8.1. Rules may be chaged at any given time ( check forum/info )
Nova Aurora Polaris
- Nova Aurora Polaris -
@pascalb1

Last edited by pascalb1; 01-11-2013 at 04:42 PM.