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Starfleet Veteran
Join Date: Jun 2012
Posts: 800
Quote:
Originally Posted by bazag View Post
Hey - How are you going Evil70th.


Got a new mission up that I'd like your assistance in checking. It's called "Wibbly Wobbly Timey Wimey" and it's a Klingon mission. Any level

Thanks, Much appreciated. Baz.
Klingon Mission - Wibbly Wobbly Timey Wimey
Author: Bazag
Allegiance: Klingon
Project ID: ST-HJUSQESHQ

----------Report Start-----------

Summary: This is a great mission with good map design, tough fun battles, and excellent story dialogue. I would highly recommend this mission to players who like those elements combined with a time travel story that actually works if you pay attention.

Below are a couple of things I noted while playing the mission that I wanted to let you know about. Everything in this write up should be seen as suggestions on ways I felt you could improve certain elements of the mission. They are yours to do with as you see fit.

Mission Description: This is a good description. I noted no spelling or grammatical errors with this description.

Grant Mission Dialogue: This is a good grant dialogue. It draws me in and makes me want to click "Accept". I noted no spelling or grammatical errors with this dialogue.

Mission Task: This is a good initial task with a clear start location for the first custom map. I noted no spelling errors with this task.

Mission Entry Prompt: This is a good use of the prompt. I noted no spelling or grammatical errors with this prompt.

MAPS:
Space: This is a good map design with excellent story dialogue. I noted a couple of items to consider changing:
-Consider changing "We've reached the U.S.S. Picollo" to read "We've reached the U.S.S. Piccolo".
-Consider moving the U.S.S. Piccolo to be at least 12km away when the dialogue is triggered. If a player is cloaked they become uncloaked when the dialogue is triggered. It seems unusual for the player to be within 10km and the U.S.S. Piccolo does not see them.
-Consider reorienting the map to face east and using the "WeatherStarStreaks East-West 01" effect.

X-114: This is a good map design with tough, but fun battles, and excellent story dialogue. I noted one item to consider changing:
-Consider changing "there is far too much energy being generated" to read "There is far too much energy being generated".

Unknown System: This is a great map design with tough, but fun battles, and excellent story dialogue. I noted one item to consider changing:
-Consider changing "I recoomend you see what Starfleet had to say about this incident" to read "I recommend you see what Starfleet had to say about this incident".

Space Again: This is a nice map design and a good wrap up to this mission. The story dialogue is well written. I noted no spelling or grammatical errors with this dialogue. I noted one item to consider changing:
-Consider reorienting the map to face east and using the "WeatherStarStreaks East-West 01" effect.

---------End Report----------

Thanks again for authoring and for giving me the chance to review your work. You did a great job with this mission. As always, I look forward to playing/reviewing more of your work in the future.
Brian

This critique report also filed 12/23/2012 on forum posting for: In depth mission reports upon request.
If you would like a detailed review of your mission please visit my forum posting "In depth mission reports upon request" for details. Also see Evil 70th's list of missions at "Evil 70th's Missions".