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Career Officer
Join Date: Jun 2012
Posts: 634
# 13
12-23-2012, 10:46 PM
Quote:
Originally Posted by zorbane
Does the Kill Enemy Groups objective start when you reach the marker?
It isn't supposed to. It's supposed to start a pop-up dialogue then once the dialogue finishes is when the Kill Enemy Groups objective should start.

Quote:
Originally Posted by ajstoner View Post
If you want to have dialogues come up as you reach points on the map do it with reach markers; far fewer headaches. You can also use a string of such waypoints to force the player through a certain route to reveal map objects and arrange optional combat encounters.

Something to keep in mind about Kill enemy groups objectives: The target mobs will not spawn until the objective is in progress so plan their placement on the map (in relation to where the player will be located and facing) to avoid any unappealing visual issues.
I am keeping in mind placement for the mobs. That's actually one of the reasons I'm using the "Play Map" function - so I can make sure they're not spawning too far away from where I want them to.

I'm somewhat confused as to what you mean by "reach markers" though. Could you elaborate on what that is/how to do it? That may be the problem I'm having with using waypoints.