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Join Date: Jun 2012
Posts: 522
# 14
12-23-2012, 10:51 PM
Originally Posted by canis36 View Post
I'm somewhat confused as to what you mean by "reach markers" though. Could you elaborate on what that is/how to do it? That may be the problem I'm having with using waypoints.
In the "special" tab on the left for item placement there are options for reach markers, respawn points, and a couple of other things.

You place them onto the map and then set objective to "Reach Marker" in the storyboard section. When placing these markers remember that you must manually enter their radius or it defaults to zero which makes them impossibile to hit.

Use "Componant Reached" to activate objects and effects based on hitting these reach markers.