Star Trek Online - Future Lookouts regarding PVE/PVP
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Join Date: Jun 2012
12-24-2012, 02:07 AM
Originally Posted by
I figure cosmetic items-costumes and the like, rather than powers and abilities would be more workable than new Passives or fancy gear. Cosmetics and Titles, little stuff, ways to say "been there, done that, got the shirt/hat/whatever". ANY PvP rep system would be intrinsically different in one regard from the Omega/Romulan system, in that it should only reward winning-you only GET the marks if you or your team win the match, otherwise de-nada.
True, but when it comes to such things, PvErs would also want as well.
And having a system that you only gain by winning would be a major negative, because if you are in a PuG vs a Hardcore group, well you ain't going to win. Which would cause complaints and quitting.
Also, lets not forget how PvErs are using Private queues right now for Dilithium Farming, just to avoid PvP. So a PvP reputation system will not serve as incentive to increase the actual PvP population.
Season 9.5 = STO's NGE is Here! Welcome to the Grind!
New Crafting = It's not Crafting, is an overblown Reputation System.