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Join Date: Jun 2012
12-24-2012, 02:46 PM
Is it possible to set a numeric timer in a story objective, like there are in some of STO's missions? I have watched Kirkfat's foundry tutorial part 7 on triggers, and he shows a work around to create timers using fighting npc's, but I would like a longer timer (say 20 minutes) Is this possible?
Also, is there any way to do randomization in the foundry? For instance if I wanted a random roll of 1 to 10, and each result could spawn a different group of enemies. Is this at all possible?
Thanks for your help!