Armitage and Thunderchild consoles?
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Join Date: Jun 2012
12-25-2012, 05:32 AM
in my opinion it does not pay out to get the thunderchild console for you, because you are not using phasers.
no matter what setup you are going to run allways use 4 (5 if possible) AP consoles...that is the most BAM you can ever get. Never ever, waste a tac console with a universal console, especially not for PVE only content.
personally i can think of no reason why you should not get the fleet defiant for your engi. the extra energy and survivability work perfect on that ship, and with 5 tac consoles you will not get a ship with a higher dmg potential. Sure the armitage has a hangar, but only 9 consoles and a little less turnrate.
anyway, both are great ships...really boils down to personal flavour, since for the content you plan to do with it, there won't be much difference in performance.
since you can stack tac consoles endlessly without diminishing return, it would be foolish to give even one up for an armor console, or shield amplifier.
I must say I was so disappointed when I bought the Thunderchild for the console as I couldn't find if the thing had a cooldown or was always on.
Then I learned,.. 3 minutes CD?! For the mass photon spam spread I get the CD, but the defense system is no defense system with that massive cooldown.
It does work excellent tho on a shuttle!
yeah, you need phaser consoles+ some buffs...then it really does A LOT of dmg, and i mean klingon scout force, the BoP ball, consisting of 8+ ships, gone before the console has finished it's fireing cycle.
or KASE...4-5 probe spawn...gone in seconds.
and it is a must have, as you said, for your shuttle...basically you can be swarmed with scorpion fighters...one click, they are gone.
i would consider it among the best universal consoles for phaser users around.
FYI: the armitage console (torp spread) is for armitage only...just saying in case that was not clear.
Go pro or go home
Last edited by baudl; 12-25-2012 at