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Starfleet Veteran
Join Date: Jun 2012
Posts: 830
Quote:
Originally Posted by zorbane View Post
Hey evil70th,

I asked for a review earlier but pulled it but my missions are now up and ready.

Mission Name: Duritanium Man
Author: @Zorbane
Minimum Level: 41+
Allegiance: Federation
Project ID: ST-HSMJTB692
Estimated Mission Length: 45minutes - 1 hour
Method of Report Delivery: Forum Post

Duritanium Man comes first.

As always :Thanks!
Federation Mission - Duritanium Man
Author: Zorbane
Allegiance: Federation
Project ID: ST-HSMJTB692

----------Report Start-----------

Summary: This is an excellent mission with great map designs, tough, but fun battles, and outstanding story dialogue. I thoroughly enjoyed this mission from start to finish. I would highly recommend this mission to all players. It is a good blending of comic book characters and STO mission style.

Below are a few things I noted while playing the mission that I wanted to let you know about. Everything in this write up should be seen as suggestions on ways I felt you could improve certain elements of the mission. They are yours to do with as you see fit.

Mission Description: This is a good description. I noted no spelling or grammatical errors with this description.

Grant Mission Dialogue: The grant and follow on dialogue are well written. I noted no spelling or grammatical errors with this dialogue.

Mission Task: This is a good initial task with a clear start location for the first custom map. I noted no spelling errors with this task.

Mission Entry Prompt: This is a good use of the prompt. I noted no spelling or grammatical errors with this prompt.

MAPS:
Convention Center: This is a great map design with excellent story and optional dialogue. I noted no spelling or grammatical errors with this dialogue or any issues with the map.

Subterranean Caverns: This is a good map design with some tough, but fun battles, and great story dialogue. I noted one item to consider changing:
-You have an enemy unit labeled "Reman Ensign Male 03".

Starbase Labs: This is a great map design with excellent story dialogue. I noted one item to consider changing:
- I recognize the story you were using but I do not think you intended to do this. The "Intercept Raine's Signal" task; consider changing "I've been having some difficulty extracting the plans from Stark" to read "I've been having some difficulty extracting the plans from Clark".

Alpha Centauri Sector Block: This is a great map design with tough, but fun battles, and excellent story dialogue. I noted no spelling or grammatical errors with this dialogue or any issues with the map.

Clark Technologies: This is a fantastic map design with tough, but fun battles, and excellent story dialogue. I noted no spelling or grammatical errors with this dialogue or any issues with the map.

---------End Report----------

Thanks again for authoring and for giving me the chance to review your work. You did a great job with this mission and I look forward to playing/reviewing more of your work in the future.
Brian
If you would like a detailed review of your mission please visit my forum posting "In depth mission reports upon request" for details. Also see Evil 70th's list of missions at "Evil 70th's Missions".