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Join Date: Oct 2012
Posts: 15
# 44
12-25-2012, 10:45 PM
Nope, not fixed. Testing my foundry mission, the npcs don't seem to disapear. However, the 5 enemy groups on my ground map only, do. Some will just fade away in the middle of combat, some will beam in and then out again and in again as a new group, and others will just appear as 1 character who runs at me and then fades away to nothing. In all of these cases, once the ALERT passes me by, they count as kills. While this is kind of cool, it doesn't work with a "repel invaders" mission aspect.