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Starfleet Veteran
Join Date: Sep 2012
Posts: 31
# 57
12-26-2012, 07:47 AM
Quote:
Originally Posted by rooster75 View Post
That's what I'm trying to say and why I think you're builds actually have very little synergy. Mostly it's your console selection and BOff choice for powers. Pick a thing and do it well. You want damage? Get rid of the extra Target subsystems and get a Dispersal pattern. I do see one thing that is extremely nasty in your build but you aren't using it well. You have an item that is extremely powerful in your Tachyon Mines ESPECIALLY when buffed with Flow Capacitors and a Dispersal Pattern. For example, when properly buffed with a Dispersal Pattern 2 and Consoles you should be getting in the range of about 1,000 shield drain per mine and you'll get 10 mines. Then you have BOff powers like CPB3, Tachyon Beam 3, Ultra Rare Delta Flyers with Tachyon Beam2, and Tractor Beams with Tractor Beam Doffs. You also have Deflector DOffs that have a chance of reducing the cooldown on those Deflector abilities. That is a heck of a lot more reliable build at decreasing your opponents Shields to pound through. Sure, resists have been added to the game but that's a heck of a lot of shield stripping. Enough to severely dent an opponent before going in with something that can spike.
I can't argue with those points, they seem pretty amazing now that I think about it, what should I replace that romulan beam with then? The only reason I equipped that was for the target shield >_<

Last edited by fearinggravity; 12-26-2012 at 07:49 AM.