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Join Date: Nov 2012
Posts: 585
# 20
12-26-2012, 07:34 PM
Sci cappys, with one doff, also get a power that reduces whatever damage you'll do for the next 10 seconds by 45%. Just, y'know, FYI. It's Science's ability and role to pry both ways, reduce the enemy team's ability to deal damage and heal effectively while increasing the effectiveness of your team's healing and damage output.