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Empire Veteran
Join Date: Jun 2012
Posts: 6,769
# 34
12-28-2012, 02:09 PM
[quote]
Quote:
Originally Posted by momaw View Post
Incorrect; there is no chance, it happens every time.

I tried Aux2Batt'ing but I didn't really care for it. You have to give up a pretty significant amount to make it work, between the BOFF and DOFF slots and not relying on your aux power for anything.
Not really I've had the Technicians miss thier proc chance before. It just doesn't happen that often as usually 1 of the 3 will proc.
The Aux depletion is manageble with timing. Which seems like a fair downside for using it.

Quote:
Personally I would have gone a completely different route in this game. I would have given ships an actual battery, and every time you use things like Emergency Power the battery gets depleted. It recharges by itself, but slowly, so Aux2Batt then becomes relevant as a way to juice up your ship's battery more quickly (thus allowing more frequent use of Emergency Power). Technicians would not reduce officer cooldown, they would instead impose a floor on the amount of Aux power you can have while using Aux2Batt, to prevent this ability consuming every ounce of Aux.
Sounds like a good idea.
Richard Hamilton (1975-2014)
goodbye good friend. We will see you in the DMZ in the sky oneday, save a shot for us.