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Join Date: Jun 2012
Posts: 432
# 14
12-28-2012, 01:12 PM
This shield regen passive is still quite nice. Sure, it doesn't compare to the broken version that made it live but if people would quit overreacting they'd see its just fine. Forgetting the broken timing issue, Cryptic never intended the 1000~ healing to each shield facing, rather, it was supposed to be total the total heal. Regen mechanics already apply to each facing so they made a mistake by quadrupling the added value when they plugged in the number? that were later quadrupled again.

The fix was necessary and it wasn't actually a simultaneous nerf to the healing total. It wasn't a nerf at all. The slightest big of testing or oversight could have prevented this problem. Couple that with the poor damage control (lies by omission) in which the patch notes called it a drastic reduction when they should have owned up to their mistake.

Of course, if they did it that way they'd be compelled to provide free respecs. Who cares about honesty when the truth can cost you money?

It's still a good power. Anyone who has sense enough to divert power to shields knows the benefit that one gets from doing so. That being said, who knows if they actually turned it back on after they fixed if?
Foundry: Yet Another Borg Mission
It's terrible but easy, and these Borg are way cooler than the mess STO and Voyager left us.
May not actually be "way" cooler or even "slightly" cooler.

Last edited by stevehale; 12-28-2012 at 01:14 PM.