An idea to reintroduce Need or Greed
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Survivor of Romulus
Join Date: Jun 2012
12-29-2012, 09:13 AM
what? remove all loot. that is like removing the cheese from a grill cheese sandwich.
starfleet officers are not pirates
Starfleet should ISSUE gear this eliminates the need for drops
you could keep them for Orions , ferengi and other "less well funded" groups
the way i see this work is. if there are people in your group you don't know. hit need so you don't loose out.
just hit pass like a real officer
if you are in a group of friends need / greed rules apply.
in our group everyone other than Ian hits either Greed or pass Ian has permission to hit Need on any MkIX or higher item as he is currently trying to fit out his Klingon ships (two vessels)
i like need / greed as is. and i don't see any need to change it. what i think should be done how ever is a different loot mode should be chosen for pug groups
how about this
Mission completed (NO DEATHS ) everyone gets a purple item of the correct rank and 500 Dilith 40 marks and 20,000 ec
Mission completed (one death) Everyone gets a blue item of correct rank 400 dilith 30 marks and 20,000 ec
Mission completed (two or three deaths) Everyone gets a White item of correct rank 300 dilith 20 marks and 20,000 ec
Mission completed (4 or more deaths ) Everyone gets 200 dilith 10 marks and 10,000 EC
Mission failed no one gets ANYTHING
persons leaving the mission (log outs) get nothing but do not count as a death
This erases need or greed
removes AFK as an option
AND kills dead the complaining
As to the items
for Ground you would get a "ground requisition" good for one item of the correct quality
in space a "space requisition"
no messing about
Live long and Prosper