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Join Date: Jun 2012
12-29-2012, 11:31 PM
The actual reason given by Cryptic, was that a large percentage of the space battles seen in Trek have always been pretty much face to face and right-side up...
At the time the game was created, it was felt that this orientation was the most canon way to do it.
As a speculation, it most likely cut several months of development time off the final product by doing it this way...
They were on a very tight time table for completion.
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