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Career Officer
Join Date: Jun 2012
Posts: 3,400
# 20
12-30-2012, 06:46 AM
Quote:
Originally Posted by eisenw0lf View Post
Well, then the solution to this problem is actually very simple: Either make -threat consoles only available to tactical captains (as I already suggested) or Cryptic should offer +threat (and ONLY the +threat variant) field generators.
Well I think making a Sci console available only to Tac captains is not good design either (and no gear in the game functions this way aside from kits).

On the other hand, they should have split the consoles up into {survivability / +threat} and {sci stuff / -threat}.

I'd also like to see stronger damage procs on the +Threat vs. the -Threat as well as {+Threat Field Generators} with no {-Threat Field Generators}.


Last edited by ussultimatum; 12-30-2012 at 08:06 AM.