Some Balancing Issues
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Join Date: Jun 2012
12-30-2012, 11:01 AM
i think this imbalance originated from the old ground combat mechanic...mobs had way more HP, and the exploit - expose mechanic and flanking really were something necessary. Also high crit guns were good, since you could really hurt an exposed and flanked enemy. Now it doesn't matter, 2 shots at most and the mob is down. There are still exceptions of course.
weapons are across the board all nearly the same, some are still preferable over others...shotgun, sniper rifle...because they have unique mechanics.
personally i like the compression pistols, it has the highest dps on both fire modes.
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