Quote:
Originally Posted by kubagucwa
It is obvious that you have great experience with excelsior ship. Can you make approximate build? Weapons, boff abilities, consoles... I mean for c-store excelsior , not fleet one
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There's going to be little difference build wise between the two, added tac console is fairly straightfoward
As far as builds the two that have demonstrated the best effectiveness are a more traditional "Dragon" build using a full power cycle and a Aux2Batt build using tecnitian doffs(which i'm going to skip due to it's high cost of 3x 3mil+ doffs) the full cycle of the dragon, EPTS>EPTW>EPTS>EPTW (repeating for duration of combat) provides a large devensive boost as well as a cycled Aux2Sif3 for a large heal and resist, The build I use myself is here
http://www.stoacademy.com/tools/skil...Excelcurrent_0
There's some room for a bit of adjustment there (CRF>CSV) as well as changing the lt.comm engineering power to either RSP or Extend shields depending on role.
Currently i'm using 3x single cannons forward(plasma for a bit of extra agro with the dot) with a single torp and 3x turrets rear with the cutting beam, the cutting beam in combination with the borg tractor beam is a wicked thing to do with a target
Doff wise 2x conn officers to reduce tac team to a 15s clock, one warp core engineer for a power boost and a damage control engineer to recude the time on the emergency powers to an even shorter cycle can have the effect of 125 across the board if you balance things properly.