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Join Date: Jun 2012
Posts: 434
# 6
01-01-2013, 01:01 PM
I'm intrigued by the idea of weapons with stats that only effect other players. I rather wish the c-store consoles had been meant only to be used against NPCs.

That being said, I do have concerns about putting significant PvP access behind a wall of time and material grind, especially one like the current rep systems. Maybe there is worse grind in other games but that's not really the point. The concept of P2W is bad enough, but I fail to see how grind to play could be in any way helpful to PvP. We should be making it easier to access, not making it harder (or more time consuming) to even get up to compete, only to find that your PvE training has failed you entirely.

I hate the thought of adding additional currencies, but what if PvP awarded some kind of "box" that could later be traded or converted to work with the other star base and rep stores?
Foundry: Yet Another Borg Mission
It's terrible but easy, and these Borg are way cooler than the mess STO and Voyager left us.
May not actually be "way" cooler or even "slightly" cooler.