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Career Officer
Join Date: Dec 2012
Posts: 771
# 10
01-01-2013, 02:41 PM
Originally Posted by voxlagind View Post
Pvpers are tired and want balance and content for no cost or time. They're not going to get it because its poor business form. I think the mentality of instant gratification is short sighted.
Yeah. Just look at how this idea of "pay once, immediately get access to all the gear and play forever" made StarCraft 2 total failure... oh wait, it didn't.

If people wanted to play a grind-heavy standard MMO, they can do so elsewhere. It's really not necessary to ruin all the good aspects in STO that set it apart from traditional MMO things.

Why must any idea for PVP improvements introduce the big mmo-type gear progression? Why not be bold and take an esports approach with equal grind-free access for everyone?