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Career Officer
Join Date: Jun 2012
Posts: 845
# 4
01-01-2013, 10:59 PM
I have to agree, it's currently very bad. While there are ways to test, not being able to do a preliminary balance in preview is extremely frustrating.

Having to publish a test mission which goes straight to the fight part, switch characters, load the mission, test it, then switch characters, reload the test mission, make changes, publish, switch characters...etc.

Then finally it's right, and now I have to go back to the real mission and re-do the entire encounter, because I couldn't use the real mission or otherwise I'd have had to run through the whole damn mission every time. Then it's on to the next encounter, rinse and repeat.

Or I can think of a few other ways to attempt to test. But the fact is it's all really a hassle, for something that used to be quite easy.

Granted, I always would have to do a final (or usually several) real tests at the end, but they were just for fine tuning, not to see whether the fight balance is even close to being right.


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