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Lt. Commander
Join Date: Nov 2012
Posts: 172
# 20
01-02-2013, 08:25 AM
Quote:
Originally Posted by thratch1 View Post
That's not really true. The biggest hurdle in ESTFs is the specific strategy involved in it -- the 10% rule in ISE, killing the probes in KASE, etc. Essentially, playing as a team and knowing what to do. Once you understand the strategy and cooperate with your team, ESTFs are incredibly easy.

Elite space missions don't force you to use strategy, they force you to use more of your cooldowns. Enemies only have boosted damage and hit points, not better AI. You don't learn the teamwork skills necessary to succeed in ESTFs.

You might say that Elite missions teach you to use your cooldowns, but they really don't. New players run their ship with whatever they think would be cool or useful, without really a clue as to what's really useful for their play style. For most people, that information comes from other players, not from fighting tough enemies, either from asking in zone chat, or from looking up guides on the forums.
Try surviving one on one against a Cube in Elite STF. Or even a Sphere. And the God Damn Conduits. Either you know how to use your cooldowns or you die. Especially against the Conduits. You can have the whole fleet attacking it at once and you will still die if you don't know what you are doing. And Command Ships 1 and 2? Forget about it. Learn how to stay alive in an elite battle and how to do as much damage as possible. There are a lot of drama queens and *******s in elite missions who would rather throw the game out of spite than try to win. Trust me, it happens. A lot.