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Join Date: Jun 2012
Posts: 3,071
# 5
01-02-2013, 08:27 AM
Originally Posted by nagorak View Post

Granted, I always would have to do a final (or usually several) real tests at the end, but they were just for fine tuning, not to see whether the fight balance is even close to being right.
Nagorak, when did this become the case? My experience is kind of skewed because it was like a year after the foundry launched when I really started to make missions with combat. Even then, I don't remember mobs being so easy to kill in the foundry and being so different post-publish. Which update suddenly turned our testing mobs into unreliable test dummies?