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Captain
Join Date: Jun 2012
Posts: 1,459
# 4
01-02-2013, 10:20 AM
Tricobalt mines are really really good. Why? Because when you drop 3 or 4 of the things you can do 100K damage and take out an enemy (and maybe several of his buddies) instantly. The minute-long reload time is fairly and playably offset by the tremendous power of the attack.

Tricobalt torpedoes are not really really good. In fact they aren't good at all. Why? Because they don't do 100K damage and take out an enemy instantly.

Either a weapon needs to be good at supplying steady damage output that wears a target down, or it needs to be good at delivering substantial precision hits. Tricobalt torpedoes don't do either of these things.

tl;dr
I agree, tricobalt torps suck