View Single Post
Starfleet Veteran
Join Date: Oct 2012
Posts: 1,235
# 16
01-02-2013, 04:22 PM
Originally Posted by shookyang View Post
The Tachyokinetic Converter is on my Fleet Tactical Escort Retrofit. Since I'm keeping that ship and don't intend to use the Breen ship that often, I'd rather keep it where it is and not spend another 200 lobi crystals on it.

As for the cutting beam, it doesn't get any benefit from my tactical consoles. I suppose I could try it out, as I have nothing else to spend Omega marks on...
I swap consoles between my ships as needed. Like you, I only have 1 Tachyokinetic Converter console. I usually have it on my Mobius, but since the Breen ship is seeing a lot of action, I moved the console to it for now.

Tachyokinetic Converter + Borg Universal Assimilated Module + Zero Point Energy Conduit = 8.9 base critical hit rate and around +66.8% Critical Severity, AKA WIN!

The Kinetic Cutting Beam sux on its own, but when it procs with the Borg console, your weapons stay near 125 weapon power for 3 seconds per proc. This translates to a lot more DPS if you're running lots of high drain energy weapons like DHC's and turrets. Lastly, the cutting beam scores double damage against exposed hulls once you breach the target's shields. If you run a full borg set, its cutting beam + borg tractor beam becomes a nasty finisher weapon, scoring 2k kinetic damage (4k exposed hull damage) per second for 10 seconds.

Last edited by shar487a; 01-02-2013 at 04:28 PM.