DPS and You: What to expect...
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Join Date: Jul 2012
01-04-2013, 10:44 AM
Parsers are tough, you don't really know what was happening to just compare them run to run. If I put some peregrine fighters out to work in Hive Onslaught, they aren't going to be doing much damage, if I put them against CSE nanites the damage will be several times higher.
If you want a real combat log parser dump that one and use ACT, its data is so much more valuable than a simple dps.
I've been trying to log standard mission runs, CSE works well, but KASE's range is too far to capture everything. Infected works well too, but one slow ship on a generator hurts everyone else, because everyone in the group is reduced to their dps while waiting for them. I have logged a lot of fleet alerts, though getting hit with tholians drastically reduces DPS.
Last night in CSE we had 5 escorts, hitting 5.9, 6.3, 8.5, 8.6 and 11.9k DPS
Fleet alerts are much lower because of shields and timing between rounds, the 11.9 person gets reduced to 8-9 at best.