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Join Date: Nov 2012
01-04-2013, 07:59 PM
Originally Posted by
well there are many uncommon duty officers that cost less, than their common counterparts.
Isn't that due to differences in demand, though? Needing white doffs for projects, for example?
In general, yes - at "end game" in most MMOs, small increases in power/utility tend to have geometrically increasing costs. One, because it's something to make you have to play longer to get it. Two, because it's targeted not at "average" players, but at the top-10% min/maxers who are driven to squeeze every last bonus they can get.