Tricobalt Mines : Upcoming Changes
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Join Date: Jun 2012
01-05-2013, 08:10 PM
Just recently heard about the Tricobalt nerfs and thought I add my 2 cents.
What I see Borticus Proposing, I don't agree with. Nerfing Damage for sake of balance? The Problem isn't the damage it's the multiple mines being spawned with Mine Patterns and people abusing it.
What Cryptic needs to do is not make more changes, but take a step back and go back to the previous Tricobalt system where one, two, or three mines can be deployed at a single time.
Furthermore, after experience Gorn and Fek'lhri NPCs using Tricobalt mines, I really think there should be an activation delay added as well.