So.. the S7 complaints have died down?
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Join Date: Nov 2012
01-06-2013, 06:00 PM
Originally Posted by
I'm only recently coming back (started back up in Novemner after a year hiatus). Prior to the hiatus, I experimented with playing the STF. Between the internet connection (I was in Iraq at the time) and the fact that the ground STF's seemed to require a level of coordination that you couldn't get with a PUG typing over chat, I gave up trying to get good loot. Space was far easier to play, yet I never got lucky.
I played SWTOR, which originally had a universally disliked RNG system for endgame loot on Ilum. Between that and the overdone RNG on World of Tanks, I have a fond hatred of RNG.
To paraphrase a poster on the SWTOR forums (again, his words not mine) "What if the dev's paycheck was setup on an RNG? Have them role once a month. If your number comes up you get paid, if not, oh well. That's how we feel."
I'm sure I butured that, but you get the gist. The reputation system seems to be an attempt to get off the RNG, and I applaude that. However, I will acknowledge the grind involved. Infact, IMHO that is its major failing; the system as it stands now rewards patience more than anything else.
Truth be told, it does nothing but continue to perpetuate the (very true, at this point) notion of Asian/Asian-run MMORPGs being nothing but a long grindfest for no reason other than having a long grindfest for the hell of it. I figure either up the rewards or lower the prices.
I'm sorry in your opinion the RNG system was 'bad' because you didn't get what you wanted. However if you HAD completed your sets, your opinion could easily be swayed the other direction. Comparing getting a paycheck which you are guaranteed as long as you work the allotted number of hours to a GAME for which there is NO guarantee that you will receive ANYTHING within ANY period of time within the realm of RNG is moot and does not apply.
You are still grinding, it's just right in front of you now and you have a timer telling you how long your grind is going to be. If you prefer to have everything predictable, then more power to you. There is NO motivation behind what Cryptic did to the Rep system and nerfing STF drops for Omega gear other than the potential of getting longevity out of the content, and more revenue out of you since now you have to PAY for what used to be achieved for FREE with only a time investment. That **** costs DIL now, EC, boring grindy content to get tons of 'marks' and thats just to 'unlock' the ABILITY to buy these things with MORE DIL. Again, if you prefer the easy way of just paying and watching the clock to be rewarded with another timer to collect the reward(confused yet?) and that gives you a sense of accomplishment, then I feel sorry for you. RNG isn't 'great' but it provides a level of achievement, excitement, and dedication that is impossible to feel using the Rep system in my opinion.