Let's Play Star Trek Online!
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Join Date: Jun 2012
01-07-2013, 06:56 PM
For Episode 41...
Yes, that's how most of us play. Although I like to keep my torpedos off autofire so I can manually control when they fire.
Take that extra time you have to use your bridge officer abilities, like high yield torpedoes and stuff!
Disabling astrometrics got rid of the grid under you in sector space, and the various markings around planets and stars, as well as changing how some of them animate.
Don't forget you can use Evasive Maneuvers to turn faster, even when not in combat.
You're not ALWAYS the closest ship. There many times you're not. You just don't hear about it because it's not your ship that gets hailed in those cases!
You can setup autofire on the ground, but you first have to enable it in the options. It's not as big a deal for ground combat though. I usually don't use autofire in ground.
The two ground modes are typically referred to as Shooter mode and RPG mode.
I like putting things such as shield and medical generators behind cover shields, so that the enemies can't shoot them.
A shield generator isn't a protective shield. It means being in it will help recharge your personal shields faster.
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Last edited by tangolight; 01-11-2013 at