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Career Officer
Join Date: Jun 2012
Posts: 158
# 40
01-10-2013, 05:44 PM
Originally Posted by argent007 View Post
if i may ask....why make these changes? i agree the tricobalt damage cone should be reduced, but why cut back the damage too?

and the omega torp, why cut the projectile duty officer proc compatibility from it?
easier would be to just set the torpedo as unaffected by the proc itself
I'm guessing here, but I think it was due to the wide variance and somewhat silly numbers that were being produced in PvP, where the high damage and rather insane critical hits were affecting all mines. In other terms; anyone hit by more than a couple was dead, or very nearly so. It made for very broken and boring gameplay, as 'tric bombers' were becoming the standard loadout for those looking to kill people without it requiring too much pilot skill, particularly when mines were critting for 40k+ per mine.

Originally Posted by zer0niusrex View Post
-Sela now has a cape.
-She'll be starring in a 3-part miniseries on the Elements Network (Entertainment for Romulan Women) called "How Sela Got Her Cape Back". It's a feel-good story about women's empowerment and the importance of a good wardrobe for military leaders.