STF Ultra Elite and access limit
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Join Date: Jun 2012
01-11-2013, 05:53 AM
i'm a supporter of the reintroduction of the old stfs (ground and space combined)
this is how i think it should be done:
- combine ground and space stfs to a 45 min to 60 min mission (basically the old stfs, only slightly reshaped)
no public queue for them
, only accessable via the private queue system, or the only way to start them is to preform a grp and fly to the corresponding system (as it used to be)
- mob level 52 (as currently in hive elite)
- add a weekly mission to complete all 4 (rewards 500 omega marks, 5000 dilithium or a very rare MK XII lootbox)
- add a daily mission for one stfs (cycles through all 4 of them. example: tuesday is hive day, wednesday is infected day, ...)
each daily mission rewards 100 Omega marks or 50 fleet marks, a MKXI very rare lootbox and 960 dilithium
*there should also be a weekly mission for the current stfs, complete all 8 (or all 8 optionals) and get omega marks (or fleet marks) dilithium and very rare MKXII gear.
maybe if you do it on normal, instead of very rare mk xi gear you get mk x
**something similar could be done for the fleet actions: weekly mission for completing all of them once (or seperate space and ground), rewards 250 fleet marks 3000 dilithium and very rare MKXII gear.
also I just had a guy who dealt 900 dps while he did 1300 hps, which was amazing (though again, it was only useful because I took all aggro, and he was healing me, while I basically made up the dps loss from him, so its a pretty niche build, but it can work )
yeah it works, but generally it is better to have a dedicated tank that heals himself only and tanks the bosses. this tank can easily still pull between 3 to 4k dps (depending on gear) while everybody else has an easy time dealing dmg (i mean escorts that can sit infornt of a gate or cube without getting hit once). the idea of a dedicated heal/support ship doesn't work aswell in PVE as it works in PVP.
also a big downer for a dedicated healer/supporter is the target switching. since sto does not support a main target and secondary targeting system that greatly would support healers, you are allways forced to switch between your target and the target for your heals (unless it is not yourself). this alone makes it kind of unpractical to play a healer in PVE.
Go pro or go home
Last edited by baudl; 01-11-2013 at