I wanted a pure tanking ship, with a focus on engineering and auxiliary powers. That's why I gave it a commander engineer and a commander science BO. The sensor analysis and Class 4 Probe (which grants advanced sensor analysis) work together to overcome the limitation of 1 tactical console. If it fights for any length of time, its damage will build up as it gains sensor analysis stacks.
It's a little bit different. Instead of being a flimsy ship with a high alpha like an escort this is a tanky ship that builds up damage over time.
But I could trade the fifth engineering console for a second tac console, sure. If that's what it takes to get it into the game.
Oh and thank you!

I know my chicken scratching can't compare to anyone who has taken an art class, though. I wanted my ship to look different so I gave it an over/under nacelle design and a sensor pod which should hopefully differentiate it from most of the other ships in the Star Trek universe.