Stealth Update? Invisible objects
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Join Date: Jun 2012
01-11-2013, 03:18 PM
Originally Posted by
Martini glasses are best for consoles and things like that where the character needs to be physically interacting with the object.
They are also very useful for optional dialogues, used in conjunction with triggers so you can have "thing 1 happened" and "thing 2 happened" chains.
I've noted that some of the other non-solid detail objects are great here too. If it's a smoking console, you can use the SMOKE(if you added it) as an interactable object. I did that in Darkness for all the console interacts. This was mainly because I was doing interacts for consoles that were built into the map. The base map had so many consoles already that adding my own would have made it too cluttered. I was adding enough OTHER stuff I had little room.
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