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Ensign
Join Date: Jan 2013
Posts: 3
# 277
01-12-2013, 04:03 AM
1 192.168.1.1 (192.168.1.1) 3.734 ms 3.804 ms 3.883 ms
2 82.131.167.102 (82.131.167.102) 37.632 ms 40.517 ms 41.698 ms
3 xe-2-0-1.bix-p1.invitel.net (213.163.55.201) 47.212 ms 47.302 ms 47.387 ms
4 ae0.bix-c1.invitel.net (213.163.54.237) 49.993 ms 50.067 ms 51.436 ms
5 bpt-b4-link.telia.net (213.248.93.165) 54.338 ms 54.629 ms 56.496 ms
6 win-bb2-link.telia.net (213.155.131.34) 66.626 ms 44.369 ms 78.522 ms
7 ffm-bb2-link.telia.net (80.91.246.28) 60.594 ms ffm-bb2-link.telia.net (213.155.131.212) 61.362 ms ffm-bb2-link.telia.net (213.155.133.54) 62.892 ms
8 ffm-b12-link.telia.net (213.155.135.15) 65.121 ms 66.349 ms ffm-b12-link.telia.net (80.91.246.105) 68.306 ms
9 cogent-ic-140549-ffm-b12.c.telia.net (213.248.92.142) 70.439 ms bundle-ether100.ccr22.fra03.atlas.cogentco.com (130.117.14.89) 71.965 ms 74.070 ms
10 te0-1-0-2.ccr21.ams03.atlas.cogentco.com (130.117.0.145) 78.780 ms te0-3-0-2.ccr22.ams03.atlas.cogentco.com (154.54.39.193) 81.309 ms te0-2-0-2.ccr21.ams03.atlas.cogentco.com (130.117.1.162) 82.444 ms
11 te0-2-0-2.ccr21.lpl01.atlas.cogentco.com (154.54.37.86) 93.818 ms te0-2-0-2.ccr22.lpl01.atlas.cogentco.com (154.54.37.118) 95.251 ms te0-2-0-7.ccr21.lpl01.atlas.cogentco.com (154.54.37.90) 97.377 ms
12 te0-1-0-3.ccr21.bos01.atlas.cogentco.com (154.54.31.181) 153.103 ms te0-1-0-5.ccr22.lpl01.atlas.cogentco.com (154.54.58.102) 74.971 ms te0-6-0-4.ccr21.bos01.atlas.cogentco.com (154.54.85.209) 153.896 ms
13 te4-2.ccr01.bos06.atlas.cogentco.com (66.28.4.254) 150.692 ms te3-4.ccr01.bos06.atlas.cogentco.com (154.54.46.134) 153.652 ms 153.478 ms
14 38.111.40.114 (38.111.40.114) 149.651 ms 149.672 ms 150.059 ms
15 208.95.185.41 (208.95.185.41) 152.882 ms 153.226 ms 173.113 ms

Well, i think there is more than enough traceroute posted but here is also minde, if that counts. I dont miss that other games have other servers in varoius different locations and its the same with providers and host service. I just know that we were not professionals with our game server, but when the host/provider was not good enough to keep up with the amount of players we had, we moved our stuff and improved it, so it can serve as it should, with enough power, brandwidth and low latency. Not professionals, like i said, and it was like 3 years ago. I think thats the point, to take the needs of the customers in consideration, if one is offering a service. Of course, only if you want to keep them. No offense with that and no rage here, its just an opinion. Besides of that i enjoyed the "main quest lines" and i will check back, if this has been taken care of, i might try again.