Add voice overs and custome objects in foundry
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Survivor of Romulus
Join Date: Jun 2012
01-12-2013, 10:05 AM
Yeah I'm afraid voiceovers is just not gonna ever happen.
However, what I and many others have said we'd like is a library of the sound effects that Cryptic already has in-game that we could place on the maps and set to go off using triggers. That doesn't seem unreasonable.
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Forum Logic dictates that if the devs don't do what a poster wants, they therefor actively hate what that poster is advocating for.
Forum Logic =/= Real Logic