View Single Post
Starfleet Veteran
Join Date: Jun 2012
Posts: 887
# 72
01-14-2013, 07:27 AM
Originally Posted by haravikk View Post
I'd also still like the beam to use beam abilities; except maybe beam overload, as it could be very good for anti-projectile point defence when used with fire at will, and it makes sense that it should be able to target subsystems since it's purpose is after all to cut chunks out of ships!
It would be interesting if they made it work with beam target subsystems. For people with the Vesta you could have the KCB in a back slot and have 3 cannons up front, which would let you use subsystem targeting without sacrificing any DPS. Actually it would make sense to me, if it did a little extra damage when you use the KCB to target a subsystem, maybe guaranteed crew damage with a depressurization effect? It might be OP though.

But I'm not banking on it ever being used with beam abilities. If it never does I'm fine with that. I just hope it gets buffed by the generic beam consoles soon.