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Lt. Commander
Join Date: Jul 2012
Posts: 201
# 2
01-15-2013, 11:18 AM
I'm curious about the possibilities, but it seems that some sort of effects are inherently on/off. You're either disabled or you're not, you're either blind to the enemy or you're not, you're either shooting at your erstwhile allies or you're not. "Resists" currently modulate the time that you're affected by these effects, but the effects themselves are still all or nothing. Were you suggesting some other way of handling these effects, or removing them entirely?