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Career Officer
Join Date: Jun 2012
Posts: 5,208
# 16
01-18-2013, 09:12 AM
Quote:
Originally Posted by thegrimcorsair View Post
Transphasics are excellent. No, really. Especially since the mines got overhauled with a bonus 80% shield penetration and the torps (including the Cluster torp) got overhauled with a bonus 40% shield pen. Console them up and put a Tactical captain behind them and they can really, really, put pain on the table. Mix in with Tractor Beam Repulsors (2 & 3, and remember to think about how you'll impact your team when you turn them on) or Gravity Wells and you get a nasty punch that ignores shields.

In fact, the Chel'Gret makes a fantastic Transphasic Torpedo boat.
Yeah - I use them (forward) on my Fleet Rhode Island - target shield subsystems + Tachyon beam + Transphasic torpedoes can be quite nasty when it all works.
Quote:
Originally Posted by robdmc View Post
Remember, this place [Captain's Table] is so desolate that upon entering the Aenigma Nebula you will be prompted with a warp out box because the game thinks you flew there by mistake.