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Join Date: Jun 2012
01-18-2013, 09:09 PM
Originally Posted by
I've been saying since this game was in beta that sector space is too small, and makes it feel like space is a shoebox. Anyway I found this online, and I could not help but imagine what STO could have been...
A proper Galaxy Map:
1. Neutral Zone battles for territory.
2. Supply missions with supply starships.
3. Convoy escourt duty missions.
4. Actual exploration in far reaches.
5. Fleet starbases could actually be useful as outposts for everyone in an area like a safe social and supply hub.
The possibilities are endless. Think of an EVE Online type scale.
Instead....We have to live in shoebox sized space and run the same missions and STF's over and over and over... While we wait on a new ship to be released to do the same stuff over and over and over...
Like said above, that map was taken from the Star Trek Star Charts.
Secondly, STO's locations are based from that same map. Though Cryptic tweeked it for gameplay reasons. Also that map was made before Enterprise was completed, which altered some of that map, like Klacht D'Kel Brakt went from being a planet to the Klingon name for the Briar Patch.
As for a real Neutral Zone, that has always bothered me. That the Neutral Zone wasn't like a seperate type of zone that you entered and risked crossing into Romulan or Klingon Territories. But yet in STO we cross enemy borders like it's nothing.
Supply missions and cargo ships, best left for a Trader / Merchant / Privateer faction.
Convoy Escort, don't think people would enjoy unless the bordom has definite action or somekind of reprocussions if you don't escort. Like supplys to your Starbase, if that convey gets destroyed, you don't get the supplies.
Exploration, said to be in the works. Not sure what they plan, as long as it isn't just another boring random mission generator like we have in existing clusters.