Question to the devs concerning diplomatic mission
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Join Date: Jul 2012
01-19-2013, 03:46 AM
Originally Posted by
I use the diplomatic missions for "Explore Strange New Worlds." Warp in to replicate some junk for a planet is just as boring as the regular exploration missions, but at least it doesn't take as long.
I liked the "first contact" mission I got after reaching ambassador...but it's apparently not repeatable.
I was primarily refering to the diplomatic "story" missions, e.g., "Ancestral Sin", "Family Ties", or "Temple Offerings". Those are very neat missions but currently seem totally lost and without sensible rewards (10 DXP is virtually nothing). All I wanted to know, is whether Cryptic just wants to leave them as they are, or if they plan to incorporate them into the storyline with better rewards? (they are better than several "normal" combat story missions that pop to my mind)