RFD: Story Element "Timer" - Feature Request
View Single Post
Join Date: Jun 2012
01-20-2013, 02:48 AM
Given the rewards system that is currently in place the potential for abuse outweighs the utility of this tool. Also, without true branching story lines available to begin with, it would be largely superfluous as well.
The only way i can see something like this working at all would be to have them as entries available on the storyboard (like "go to reach marker x" or "interact with object") that can be up to, let's say, 1 minute long and limitted to 1 per map.
Last edited by ajstoner; 01-20-2013 at