STO's Terrible Ship Models
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Join Date: Jun 2012
01-21-2013, 01:43 PM
But with all the many other "errors" and broken stuff in the game that they should be fixing, the tiny artistic problems on these ships are totally minor, and honestly have no impact on a normal player's game play experience.
This is honestly the last thing that Cryptic should be dedicating anyone to fix. I'd rather see their current ship artists working on new and exciting things, than revisiting designs on ships that work.
I honestly never even noticed the things mentioned in the OP.
Originally Posted by
This is an "obsessive Star Trek nerd" parody thread, right?
I thought the same thing.
No one can be this obsessive about the placement of where the spinal lance is on a ship, or the shape of a deflector.
But then I realized.
This is a Star Trek fan.
We're all crazy about some aspect of the franchise.
But seriously, this kind of crap is the last thing a DEV should be worried about when so many other things about their game are not exactly "working as intended".
The things listed in the OP are terribly insignificant to a majority of players.
Not to say that it isn't important to someone (obviously) , just that I'd much rather see DEVs are work on issues that actually affect game play.
Last edited by hippiejon; 01-21-2013 at