View Single Post
Captain
Join Date: Nov 2012
Posts: 3,465
# 49
01-22-2013, 09:45 AM
Quote:
Originally Posted by jivedutch View Post
Thats why the main problem with torps is they dont do proper damage to shields, they do silly damage to shields.

1: Torpedoes should never ever Crit on shields ... EVER ... its a shield, it keeps the buffer between the CRITICAL systems ... it is not such by itself, it is a buffer.
Good luck arguing for a complete reworking of the critical hit mechanic. If torpedoes can't Crit, why should cannons? Beams? Mines? Gravity Wells?

Quote:
Originally Posted by jivedutch View Post
2: Torpedoes should do normal explosive damage to said shields, the shields blow up the torp, so they blow up the entire torp for the entire dmg just like hitting hull would, not this cheesy 10% dmg to shields they do now.
And we're back to balance. You really want players being able to do 10-20k shield damage with a buffed auto-attack from one weapon?

Quote:
Originally Posted by jivedutch View Post
3: Bleedthrough concussive damage of 10% , its a number, nothing more, they made up 10%, could have been 25 ... it all depends on how far the forcefield would be projected from the ship (thus makes more sense for big ships to have a bigger bufferzone then small ones) to how much that "should" be.
Seriously, just stop. Canon gets trumped by the need for game balance on multiple occasions. This is one of them.


Quote:
Originally Posted by jivedutch View Post
4: My Omega & Hyperflux torpedoes toasting jemmies in (pug) arena's say i got a fair idea on how to fly my Armitage with torps and be made a priority target of fairly quickly.
If a Bug get's killed by a rommie hyper-torp, it's being flown by an idiot.

Quote:
Originally Posted by jivedutch View Post
Why wouldnt torps on a cruiser have a much wider shooting angle then on very small escorts that have barely room to put the systems in to start with.

Then again, my Peg has disruptor turret coming out of its back & belly that are bigger than the ship itself ... go figure......

For the same reason the Akira doesn't have fifteen torpedo launchers and 40+ fighters at it's disposal: (all together now) balance trumps canon.