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Career Officer
Join Date: Jun 2012
Posts: 987
# 132
01-22-2013, 02:37 PM
Originally Posted by jcsww View Post
Maybe this just reflects me but I don't have any builds that one-shot things and so on.
It doesn't matter what you're doing, it matters what can be done. It is possible to One Shot the big health targets without killing its mega healing nodes. That's why Trico Mines got reduced (and may get reduced further). Which, IMO, is not fair, as it requires serious investment (for me, I think I spent close to 100M EC setting up my build; That's for a Temporal Destroyer, 4 Purple 12 Trico Consoles, 3 Ultra Rare Battery Doffs [for +30% damage on use of a weapons battery], and a boff with DPB 3). That and many trial runs getting the timing right. I had several dud runs because I botched the order and quickness of setting up my buffs, or I deployed mines at an odd angle, and didn't get all 4 to deliver their damage simultaneously (which allowed for a healing tick between the 2 damage spikes).