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Lt. Commander
Join Date: Jan 2013
Posts: 141
# 11
01-23-2013, 03:31 AM
The basic problem is that placates aren't tremendously powerful in PvE, since NPCs shoot very slowly, and use cooldown abilities very infrequently.

In PvP however, 3 or 4 seconds is long enough to heal to full, or to vaporize an enemy, and losing those few seconds can really screw you. So every form of CC is *much* more powerful in PvP than in PvE, which means that any CC which feels 'powerful' in PvE is likely to be stupidly overpowered in PvP.