CrtH versus CrtD for crit builds
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Join Date: Nov 2012
01-24-2013, 08:26 AM
Crtd is worse then dmg... seriously go parse it.
Crtd is about the most useless weapon mod there is.
Yes Crth Is better in every single situation then crtd.
You would be 100% correct about there being a tipping point where crtd would outweigh crth... IF this was a game where we stood and swung swords. But it isn't we have such a high numbner of weapons going off at such a high rate that really the point Crth would stop helping you would likey be up around the 40% mark... at which point almost every volley would have 3-4 crits no matter what.
Crtd does nothing but provide 20% extra dmg based on the critical amount.... again assuming a 1000 hit crits... every CrtD will give you 100 more dmg. Ya... you are almost better off with a dmg mod.
Think of it this way...
If we take 50 shots... and assume 10 of them crit (which is a nice crit rate and likely realistic with the game as it is) Lets say every hit lands for 1000... accept the ones with dmgx3 (lets assume fleet or the like)... they land for 1090
With Crtdx3... you get
40,000 from non crits
18,000 from crits
for a total of 58,000 total dmg
With DMGx3... you get
43,600 from non crits
16,350 from crits
for a total of 59,950 total dmg
If you don't think that math is pretty close to real world go parse it for a bit... you'll find that Crtd is no better then dmg... in fact as much as we laugh at dmg its better then crtd. lol
I absolve you all.