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Captain
Join Date: Jun 2012
Posts: 1,123
# 40
01-24-2013, 10:49 AM
Quote:
Originally Posted by antoniosalieri View Post
Crtd does nothing but provide 20% extra dmg based on the critical amount.... again assuming a 1000 hit crits... every CrtD will give you 100 more dmg. Ya... you are almost better off with a dmg mod.

Think of it this way...
If we take 50 shots... and assume 10 of them crit (which is a nice crit rate and likely realistic with the game as it is) Lets say every hit lands for 1000... accept the ones with dmgx3 (lets assume fleet or the like)... they land for 1090

With Crtdx3... you get
40,000 from non crits
18,000 from crits
for a total of 58,000 total dmg

With DMGx3... you get
43,600 from non crits
16,350 from crits
for a total of 59,950 total dmg

If you don't think that math is pretty close to real world go parse it for a bit... you'll find that Crtd is no better then dmg... in fact as much as we laugh at dmg its better then crtd. lol
It should be more like this:
With Crtdx3... you get
40,000 from non crits
23,600 from crits (70% severity from DHC with crtdx3 + 66% passive severity)
for a total of 63,600 total dmg

With DMGx3... you get
43,600 from non crits
19,184 from crits (10% severity from DHC + 66% passive severity)
for a total of 62,784 total dmg

So, by my math, no...DMGx3 does not do more damage than CrtDx3 in your example. Also, DMG modifiers only give 5 more damage to DHCs, from what I could tell. Giving it 15 more damage. It should really be 1,015, not 1,090.

Let's say I buff my damage. I'll round down to 4,000.
With CrtDx3, I get:
160,000 from non-crits
94,400 from crits (70% severity from DHC with crtdx3 + 66% passive severity)
for a total of 254,400 total dmg

With DMGx3, I get (with the scale I used previously, Fleet weapons would get be buffed to 4,360):
174,400 from non-crits
76,736 from crits (10% severity from DHC + 66% passive severity)
for a total of 251,136 total dmg


Now, let's compare CrtHx3 to CrtDx3.
If we assume, in 100 shots, I get 15 critical hits with CrtDx3 and 20 critical hits with CrtHx3. All of this at 1,000 damage.

For CrtHx3:
80,000 non-crit
35,200 crit (10% severity from DHC + 66% passive severity)
for a total of 115,200 total dmg

For CrtDx3:
85,000 non-crit
35,400 crit (70% severity from DHC with crtdx3 + 66% passive severity)
for a total of 120,400 total dmg

Last edited by shookyang; 01-24-2013 at 11:00 AM.