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Join Date: Jun 2012
Posts: 1,249
# 20
01-24-2013, 10:28 PM
Hilbert's combatlog script for ACT *does* for the record have a deficiency. It will only track the *first* instance of repeating damage, if the subsequent damage instances, within a given time are the same damage.

It's really bad at calculating plasma fire damage, for instance- if a plasma fire deals 114 plasma damage 8 times, it'll only read it dealing that damage once.

Now, obviously with phaser beams you have a different animal- but with this known behaviour suggests that at least such an issue is possible.

So I ask Bort: Can we has Cryptic combat parser please? (Assuming you have one)